WMS - Tech Apps

School:Whitman Middle School
Location:Whitman MA
Comments:The vocabulary words listed here are designed to improve the student's understanding of the MCAS questions.

Stingray Chaser

Free stingrays and remove harmful algae from the ocean. After removing enough debris from the stingrays, you will be asked to select the correct answer to continue.


Vocabulary Pinball Click on the red flipper buttons to keep the ball in play. Try to hit all of the letters with the ball to spell a word. Next, choose the correct definition for the word. A correct answer gives a free ball and an incorrect takes a ball away. Hold down and release the green button to launch the ball! Try all of the lists or register to make your own!

Word Find

Play the classic Word Search and find game.

Word Scramble - Words Only

Solve the scrambled words by moving the tiles around. Use the vocabulary definition or math answers to provide you the hint you need!

Word Scramble - Problems and Definitions

Solve the scrambled words by moving the tiles around. Use the vocabulary definition or math answers to provide you the hint you need!


Play hangman with your words. Guess letters to form words from the lists that are added by people just like you! Practice your classroom lists.

List Content

Math Vocab 2

  • vertical -- Upright; perpendicular to the horizon.
  • integer -- Whole numbers and their opposites. …-3, -2, -1, 0, 1, 2, 3…
  • median -- The middle value in a set of data when the numbers are listed in order from smallest to largest.
  • right angle -- An angle whose measure is exactly 90.
  • area -- The amount of surface inside a closed boundary. Area is measured in square units.
  • vertex -- The point at which two line segments, lines or rays meet to form an angle.
  • circumference -- The distance around a circle or sphere.
  • mean -- The average of a set of data. To find the mean add all the numbers then divide by the total amount of items you added.
  • adjacent angles -- Two angles that have a common vertex and one common side.
  • perimeter -- The distance around a closed 2-dimensional shape.
  • vertical # line -- A number line that is drawn upright; perpendicular to the horizon.
  • maximum -- The largest number in a set of data.
  • minimum -- The smallest number in a set of data.
  • right triangle -- A triangle with one right angle.
  • horizontal -- In a left right orientation; parallel to the horizon.

Math Vocab 3

  • nonagon -- A polygon with nine sides.
  • quadrilateral -- A polygon with four sides.
  • coordinates -- A pair of numbers that show the position of a point on the coordinate plane. (x, y)
  • range -- The difference between the maximum and the minimum in a set of data. Max - min = range
  • decagon -- A polygon with ten sides.
  • hexagon -- A polygon with six sides.
  • pentagon -- A polygon with five sides.
  • cone -- A 3-dimensional figure with one curved surface, one flat surface (usually circular), one curved edge, and one vertex.
  • mode -- The value or values that occur the most often in a set of data.
  • volume -- The amount of space inside a 3-dimensional object. Volume is measured in cubic units.
  • heptagon -- A polygon with seven sides.
  • octagon -- A polygon with eight sides.
  • regular polygon -- All the sides of the figure are the same length, and all the angles have the same measure.
  • ratio -- A comparison of two numbers.
  • dodecagon -- A polygon with twelve sides.

Math Vocab 4

  • plane -- A flat surface that extends without end in all directions.
  • rotation -- A movement of a figure around a fixed point, or axis; a turn.
  • prism -- A solid with two parallel bases that are congruent polygons.
  • sphere -- A 3-dimensional figure that is made up of all points that are equally distant from a point called the center. Ex. basketball, tennis ball
  • parallelogram -- A quadrilateral with two pairs of parallel and congruent sides.
  • reflection -- A transformation creating a mirror image of a figure on the opposite side of a line; flip.
  • straight angle -- An angle that measures exactly 180 (also known as a line).
  • faces -- A flat surface on a 3-dimensional shape.
  • rhombus -- A parallelogram with four congruent sides.
  • line symmetry -- A line that divides a figure into two congruent halves that are mirror images of each other.
  • rectangle -- A quadrilateral with two pairs of equal and parallel sides and four right angles.
  • square -- A quadrilateral with four equal sides and four right angles.
  • edges -- A line segment where two faces of a solid figure meet.
  • pyramid -- A solid made up of polygons. The base can be any polygon, and the other polygons are triangles that share a common vertex.
  • trapezoid -- A quadrilateral with exactly one pair of parallel sides.

Math Vocab 5

  • symmetric -- Having the same size and shape on either side of a line.
  • equilateral Δ -- A triangle with three 60 angles and three equal sides.
  • complementary > -- Two angles whose measures have a sum of 90.
  • coord. plane -- A device for locating points in a plane using coordinates.
  • translation -- A movement of a figure along a straight line; a slide.
  • scalene Δ -- A triangle with no congruent sides.
  • irreg. polygon -- A polygon in which the sides are not the same length and not all angles have the same measure.
  • transformation -- Something done to a geometric figure that produces a new figure. (translations, reflections and rotations)
  • isosceles Δ -- A triangle with at least two congruent sides.
  • horiz. # line -- A number line that is drawn left to right; parallel to the horizon.

Math Vocab1

  • perpendicular -- Lines, rays, or line segments that meet at right angles.
  • similar -- Exactly the same shape but not the same size.
  • obtuse angle -- An angle that measures between 90 - 180.
  • line -- A set of points that extends without end in two opposite directions.
  • parallel -- Lines, rays, or line segments that are the same distance apart and never meet.
  • ray -- A part of a line that has one endpoint and extends without end in one direction.
  • acute triangle -- A triangle with three acute angles
  • reflex angle -- An angle that measures more than 180.
  • diameter -- A line segment that passes through the center of a circle and has endpoints on the circle. Twice the radius.
  • midpoint -- A point that is equal distance from the two endpoints of a line segment.
  • radius -- A line segment from the center of a circle to any point on the circle. One half the diameter.
  • acute angle -- An angle whose measure is less than 90.
  • obtuse triangle -- A triangle with one obtuse angle.
  • congruent -- Having exactly the same size and shape.
  • line segment -- Part of a line with a point at each end.


  • Analyze -- to separate into parts and explain
  • Effect -- to tell why something happened
  • Convey -- to carry out or transfer information
  • Decide -- to make a choice
  • Discuss -- to tell all you know
  • Cause -- to tell what happened
  • Contrast -- to find the differences
  • Evaluate -- to find the strengths and weaknesses
  • Describe -- to tell all you know
  • Explain -- to tell how and why
  • Argue -- to prove points by using facts
  • Compare -- to find the similarities
  • Criticize -- to find the strengths
  • Define -- to explain exactly what something means
  • Draw -- to come to a conclusion


  • Generalize -- to summarize without going into details
  • Interpret -- to explain the meaning in your own words
  • Paraphrase -- to restate the meaning in your own words
  • Respond -- to give an answer
  • State -- to express in words
  • Express -- to make your opinion or feelings known
  • Illustrate -- to give examples
  • List -- to write a series of names or numbers in a row
  • Prove -- to show correctness by using fact
  • Show -- to give information
  • Identify -- to recognize and explain
  • Justify -- to argue in support of something
  • Point out -- to show an exact detail or meaning
  • Review -- to reexamine the main points or highlights of something
  • Summarize -- to pull together the main point


  • Trace -- to list chronologically in order
  • Conflict -- the problems faced by the characters in the story
  • Exposition -- the background information of the characters and setting of a story
  • Foil -- A character who provides a contrast to the protagonist
  • Tell -- to say or make known in words
  • Setting -- the where and when a story takes place
  • Resolution -- the end of the story
  • Antagonist -- The character or force that opposes the protagonist
  • Support -- to provide evidence
  • Sequence -- the way story events are ordered
  • Climax -- when the conflict of the plot is resolved
  • Protagonist -- the main character of the story
  • Symbolism -- Things, characters and actions can be symbols. Anything that suggests a meaning beyond the obvious.
Play Kids Games provides free online kids games that are both fun and educational. Aimed at ages pre-K through middle school, Play Kids Games offers kids a safe environment to discover their abilities and learn new skills with interactive and fun computer games. Our games build skills in math, logic, memory, vocabulary, alphabet, spelling, geography, computer skills, color identification, shape identification and other various problem solving. Our commitment to parents, teachers, and kids, is to connect learning and skill building with a sense of challenge, fun, and self esteem. From the fun of "Alphabet Whack-a-Mole" to the skill building "Math Fact Practice", our hope is that will be a part of our future generation's ongoing experience and development.

Let us know what you think, and go ahead, whack a mole!

The Play Kids Games Team.

Teachers, Parents, Anyone! The time has finally come. You can now create your own class page and game content for our games! Create vocabulary lists and math problems for pinball or word lists for word search. Your vocabulary lists will automatically show in Word Find as well. It is easy! Just create a login, add your class page detail, and create lists! Your lists will automatically show up in the games!
Click here to be notified of new games.

View our privacy statement

©, 2002